capturing actors

A new method of capturing actors opens up games and animation production.

No white balls glued to spandex body suits. No markers or phosphorescent paint on the actors faces.

MotionScan from Depth Analysis is much more sophisticated, generating a fully-textured 3D model that incorporates every nuance, mannerism and emotional detail.

32 high definition cameras, 16 stereoscopic pairs, capture every angle of an actor’s performance at 30 frames per second.